Observer Pattern
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22
design-pattern/src/Observer/example03/Application.java
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design-pattern/src/Observer/example03/Application.java
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package Observer.example03;
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public class Application {
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public static void main(String[] args) {
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// 1. 제네릭
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// 2. 델리케이트
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// 3. 내부에 옵저버를 넣는다.
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Button button = new Button();
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button.addObserver(new Observable.Observer<String>() {
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@Override
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public void update(Observable<String> o, String arg) {
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System.out.println(o + " is Clicked");
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}
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});
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button.onClick();
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button.onClick();
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button.onClick();
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}
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}
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23
design-pattern/src/Observer/example03/Button.java
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design-pattern/src/Observer/example03/Button.java
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package Observer.example03;
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public class Button {
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private Observable<String> observable;
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public Button() {
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observable = new Observable<>();
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}
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public void addObserver(Observable.Observer<String> o) {
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observable.addObserver(o);
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}
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public void notifyObservers() {
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observable.notifyObservers(null);
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}
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public void onClick() {
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observable.setChanged();
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notifyObservers();
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}
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}
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design-pattern/src/Observer/example03/Observable.java
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design-pattern/src/Observer/example03/Observable.java
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package Observer.example03;
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import java.util.Vector;
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public class Observable<T> {
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private boolean changed = false;
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private Vector<Observer<T>> obs;
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/** Construct an Observable with zero Observers. */
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public Observable() {
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obs = new Vector<>();
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}
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/**
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* Adds an observer to the set of observers for this object, provided
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* that it is not the same as some observer already in the set.
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* The order in which notifications will be delivered to multiple
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* observers is not specified. See the class comment.
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*
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* @param o an observer to be added.
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* @throws NullPointerException if the parameter o is null.
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*/
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public synchronized void addObserver(Observer<T> o) {
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if (o == null)
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throw new NullPointerException();
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if (!obs.contains(o)) {
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obs.addElement(o);
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}
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}
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/**
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* Deletes an observer from the set of observers of this object.
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* Passing {@code null} to this method will have no effect.
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* @param o the observer to be deleted.
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*/
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public synchronized void deleteObserver(Observer<T> o) {
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obs.removeElement(o);
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}
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/**
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* If this object has changed, as indicated by the
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* {@code hasChanged} method, then notify all of its observers
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* and then call the {@code clearChanged} method to
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* indicate that this object has no longer changed.
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* <p>
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* Each observer has its {@code update} method called with two
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* arguments: this observable object and {@code null}. In other
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* words, this method is equivalent to:
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* <blockquote>{@code
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* notifyObservers(null)}</blockquote>
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*
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* @see java.util.Observable#clearChanged()
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* @see java.util.Observable#hasChanged()
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* @see java.util.Observer#update(java.util.Observable, java.lang.Object)
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*/
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public void notifyObservers() {
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notifyObservers(null);
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}
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/**
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* If this object has changed, as indicated by the
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* {@code hasChanged} method, then notify all of its observers
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* and then call the {@code clearChanged} method to indicate
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* that this object has no longer changed.
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* <p>
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* Each observer has its {@code update} method called with two
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* arguments: this observable object and the {@code arg} argument.
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*
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* @param arg any object.
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* @see java.util.Observable#clearChanged()
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* @see java.util.Observable#hasChanged()
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* @see java.util.Observer#update(java.util.Observable, java.lang.Object)
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*/
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public void notifyObservers(T arg) {
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/*
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* a temporary array buffer, used as a snapshot of the state of
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* current Observers.
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*/
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Vector<Observer<T>> arrLocal;
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synchronized (this) {
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/* We don't want the Observer doing callbacks into
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* arbitrary code while holding its own Monitor.
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* The code where we extract each Observable from
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* the Vector and store the state of the Observer
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* needs synchronization, but notifying observers
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* does not (should not). The worst result of any
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* potential race-condition here is that:
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* 1) a newly-added Observer will miss a
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* notification in progress
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* 2) a recently unregistered Observer will be
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* wrongly notified when it doesn't care
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*/
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if (!changed)
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return;
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arrLocal = (Vector<Observer<T>>) obs.clone();
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clearChanged();
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}
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for (Observer<T> observer: arrLocal) {
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observer.update(this, arg);
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}
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}
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/**
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* Clears the observer list so that this object no longer has any observers.
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*/
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public synchronized void deleteObservers() {
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obs.removeAllElements();
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}
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/**
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* Marks this {@code Observable} object as having been changed; the
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* {@code hasChanged} method will now return {@code true}.
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*/
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public synchronized void setChanged() {
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changed = true;
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}
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/**
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* Indicates that this object has no longer changed, or that it has
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* already notified all of its observers of its most recent change,
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* so that the {@code hasChanged} method will now return {@code false}.
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* This method is called automatically by the
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* {@code notifyObservers} methods.
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*
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* @see java.util.Observable#notifyObservers()
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* @see java.util.Observable#notifyObservers(java.lang.Object)
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*/
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protected synchronized void clearChanged() {
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changed = false;
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}
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/**
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* Tests if this object has changed.
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*
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* @return {@code true} if and only if the {@code setChanged}
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* method has been called more recently than the
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* {@code clearChanged} method on this object;
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* {@code false} otherwise.
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* @see java.util.Observable#clearChanged()
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* @see java.util.Observable#setChanged()
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*/
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public synchronized boolean hasChanged() {
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return changed;
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}
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/**
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* Returns the number of observers of this {@code Observable} object.
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*
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* @return the number of observers of this object.
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*/
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public synchronized int countObservers() {
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return obs.size();
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}
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public interface Observer<T> {
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/**
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* This method is called whenever the observed object is changed. An
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* application calls an {@code Observable} object's
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* {@code notifyObservers} method to have all the object's
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* observers notified of the change.
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*
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* @param o the observable object.
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* @param arg an argument passed to the {@code notifyObservers}
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* method.
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*/
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void update(Observable<T> o, T arg);
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}
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}
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