BAEL-3454: Moved AVLTree to data-structures module
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141
data-structures/src/main/java/com/baeldung/avltree/AVLTree.java
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141
data-structures/src/main/java/com/baeldung/avltree/AVLTree.java
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package com.baeldung.avltree;
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public class AVLTree {
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public class Node {
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int key;
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int height;
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Node left;
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Node right;
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Node(int key) {
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this.key = key;
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}
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}
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private Node root;
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public Node find(int key) {
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Node current = root;
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while (current != null) {
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if (current.key == key) {
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break;
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}
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current = current.key < key ? current.right : current.left;
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}
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return current;
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}
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public void insert(int key) {
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root = insert(root, key);
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}
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public void delete(int key) {
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root = delete(root, key);
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}
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public Node getRoot() {
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return root;
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}
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public int height() {
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return root == null ? -1 : root.height;
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}
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private Node insert(Node node, int key) {
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if (node == null) {
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return new Node(key);
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} else if (node.key > key) {
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node.left = insert(node.left, key);
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} else if (node.key < key) {
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node.right = insert(node.right, key);
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} else {
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throw new RuntimeException("duplicate Key!");
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}
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return rebalance(node);
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}
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private Node delete(Node node, int key) {
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if (node == null) {
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return node;
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} else if (node.key > key) {
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node.left = delete(node.left, key);
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} else if (node.key < key) {
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node.right = delete(node.right, key);
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} else {
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if (node.left == null || node.right == null) {
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node = (node.left == null) ? node.right : node.left;
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} else {
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Node mostLeftChild = mostLeftChild(node.right);
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node.key = mostLeftChild.key;
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node.right = delete(node.right, node.key);
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}
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}
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if (node != null) {
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node = rebalance(node);
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}
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return node;
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}
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private Node mostLeftChild(Node node) {
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Node current = node;
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/* loop down to find the leftmost leaf */
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while (current.left != null) {
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current = current.left;
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}
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return current;
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}
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private Node rebalance(Node z) {
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updateHeight(z);
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int balance = getBalance(z);
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if (balance > 1) {
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if (height(z.right.right) > height(z.right.left)) {
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z = rotateLeft(z);
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} else {
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z.right = rotateRight(z.right);
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z = rotateLeft(z);
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}
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} else if (balance < -1) {
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if (height(z.left.left) > height(z.left.right)) {
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z = rotateRight(z);
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} else {
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z.left = rotateLeft(z.left);
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z = rotateRight(z);
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}
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}
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return z;
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}
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private Node rotateRight(Node y) {
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Node x = y.left;
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Node z = x.right;
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x.right = y;
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y.left = z;
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updateHeight(y);
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updateHeight(x);
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return x;
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}
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private Node rotateLeft(Node y) {
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Node x = y.right;
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Node z = x.left;
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x.left = y;
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y.right = z;
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updateHeight(y);
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updateHeight(x);
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return x;
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}
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private void updateHeight(Node n) {
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n.height = 1 + Math.max(height(n.left), height(n.right));
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}
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private int height(Node n) {
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return n == null ? -1 : n.height;
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}
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public int getBalance(Node n) {
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return (n == null) ? 0 : height(n.right) - height(n.left);
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}
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}
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